A downloadable asset pack

Buy Now3.99€ EUR or more

18 elemental & magic effects in up to 8 colours, 32 & 64 px, drop-in ready for Godot 4.

Explosions, fire bursts, fireballs, torches, lightning strikes, ice spikes, charge-ups, teleports, spell bursts, portals, magic circles, energy orbs, splashes, poison clouds, smoke and pickup sparkles for RPGs, roguelikes, platformers and top-down action games.

What you get

  • 18 effects, 210 animations: every effect natively rendered at 32px and 64px (not just upscaled) in several colour variants
  • Godot 4: a SpriteFrames resource and a drop-in .tscn scene per animation. One-shot scenes remove themselves when finished, no script needed. Relative paths, so the folder works anywhere in your project
  • GameMaker: _stripN sprite strips that import as animated sprites
  • Unity, Phaser, Defold, Construct and others: sprite sheets with Aseprite-style JSON, plus single frames
  • Demo project: open the folder in Godot 4 to preview every effect and colour
  • README with setup steps for each engine, and a manifest.json listing every animation

Effects

  • explosion: Toon explosion: sphere-shaded fireball puffs that cool into smoke and break apart. (10 frames; 6 colours)
  • fire burst: Quick upward flame pop (impact of a fire spell, torch ignition): tongues shoot up and burn out. (8 frames; 6 colours)
  • lightning strike: Vertical strike: bolt snaps down, flickers between two shapes, branches, ground burst. (8 frames; 5 colours)
  • ice spikes: Ice crystals erupt from the ground in a fan, hold, then shatter into shards. (10 frames; 5 colours)
  • charge up: Energy gathers: motes spiral inward, core swells, then flashes (spell wind-up). (10 frames; 8 colours)
  • teleport: Beam-in / beam-out: vertical light column flashes, narrows to a line and leaves sparkles. (10 frames; 6 colours)
  • magic burst: Spell cast: rune ring flashes open, spins and scatters light shards. (9 frames; 8 colours)
  • death poof: Enemy defeated: round puff cloud bursts out and dissolves, little stars pop around it. (8 frames; 5 colours)
  • water splash: Splash: a jet shoots up and collapses, side sheets curl out, droplets arc and fall, ripple spreads. (9 frames; 4 colours)
  • fireball: Projectile flying right: bright core, flickering flame tail, shed embers; seamless loop. (6 frames, loop; 6 colours)
  • fire loop: Torch / campfire flame loop: swaying body eroded by rising noise, licking tongues. (8 frames, loop; 6 colours)
  • energy orb: Pulsing energy orb with a bright core, rim light and orbiting motes; seamless loop. (8 frames, loop; 8 colours)
  • portal: Swirling vortex portal; seamless loop. (8 frames, loop; 6 colours)
  • electric loop: Crackling electric ball: arcs re-form every frame around a hot core; loop. (6 frames, loop; 4 colours)
  • magic circle: Rotating magic circle (top-down / ground decal): double ring, rune ticks, star; seamless loop. (12 frames, loop; 8 colours)
  • pickup sparkle: Twinkling sparkle for coins, items and secrets; seamless loop. (8 frames, loop; 6 colours)
  • poison cloud: Toxic cloud: bubbling puffs that swell and pop in turn; seamless loop. (8 frames, loop; 4 colours)
  • smoke loop: Rising smoke column (chimney, burning ruin); seamless loop, uses the colour as smoke tint. (10 frames, loop; 4 colours)

How they were made

Procedurally generated with custom Python code, written with the help of an AI coding assistant (Claude). No generative image model was used: every frame is computed from shapes, noise and colour ramps, then checked in Godot 4.7.

License

Use in unlimited commercial and non-commercial games, apps and videos. Modify freely. Do not resell or redistribute the files themselves. Full text in LICENSE.txt.

Made by Wolly Studios.

Purchase

Buy Now3.99€ EUR or more

In order to download this asset pack you must purchase it at or above the minimum price of 3.99€ EUR. You will get access to the following files:

PixelMagicVFX_v1.0.zip 2.2 MB

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